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Grove Park Primary School

Computing

Here at Grove Park, we believe that technology plays a huge part in modern life and will only become more important as our children grow up. We understand that our children’s access to technology outside of school varies widely and we have made it our mission provide an environment where every child has the chance to develop an understanding of how computers and technology works.
 
We aim to broaden children’s perception of technology as a tool for learning, not just for entertainment at home. Our curriculum aims to use technology throughout all subjects and allow every pupil a hands-on experience of a variety of hardware and software. We are very lucky to have a state of the art computer suite with 32 desktop computers for children to access the curriculum, as well as iPads and Chromebooks in every classroom too.
 
Over the course of the week, every class will go to the computing room for their lessons with Mr Matthews. From Year 6 to Reception, every child will have the opportunity to learn and develop their skills in the vast world of computing through the Purple Mash scheme of work. 
 
You can find out more about Purple Mash here: https://2simple.com/purple-mash/

 

We provide a computing curriculum designed to equip our pupils for an ever changing technological world. We provide opportunities to develop children’s ability to think critically and creatively as well as developing their computational thinking.

 

Our computing lessons, and wider curriculum aims to model and educate our pupils on how to use technology positively, responsibly and safely. We want our pupils to learn how to use technology to create and innovate, and our curriculum, based on the three core strands of computer science, information technology and digital literacy reflects this aim.

 

Our knowledge rich curriculum provides opportunities for pupils to apply their knowledge creatively which will in turn help our pupils become skilful computer scientists. We encourage staff to try and embed computing across the whole curriculum where meaningful connections can be made, to make learning creative and accessible, for example using pictograms to support the maths curriculum, word processing to write for different audiences, or animations to support learning.

 

Using Purple Mash allows us to ensure the knowledge and skills taught build year on year to deepen and challenge our learners. We aim to provide a computing curriculum that the children enjoy and value.

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